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Sunday Apr 3rd RiDe

I'm sorry but have we met?

I SAY GOOD DAY SIR.

he seems to be on a first and last name basis with you.... check walkway to car in mornings.... and dont lean down to pick up newspaper on front stoop.
 
WHoTF is this Ultadood?
 
hmm. on a second glance. He's "Benwa" (LOL) the retired asian filmstar that surfs in leathers with a helmet in tokyo.
 
AHEM!!! Gather 'round...

Prelude to the The Benediction-


Take heed these words of wisdom ye fine lads, for many have come before thee! With fire in thine eyes and passion in thou hearts, longing to leave thou mark, ye lads have followed on trusty steed through these darkest of roads. Roads that wind, back and forth, like the angry dragon's tail. It is true, many have come before thee, to venture into these shadows. Many have returned, unscathed, unharmed, reborn, to see the light of another day. Many have not fared so. Thou hearts heavy with despair. Beaten, broken, betrayed by thine own right hand. Left on ye side of road, lost, waiting for ye carriage to cart thine broken steed. Ye are the ones for which we weep. Not in despair or pain of heart, but in muse, for ye have been warned. Alas, thee truly damned. Ye whom have led many. Ye whom have given thine souls, and are drawn to the cursed shadows of those darkened roads, to return, yet again and again. Take heed thine words of wisdom ye fine lads, for many have come before thee!
 
Have fun guys! A few more weeks and I'll be back for the summer and ready to tear up the hills with you all!
 
Have fun guys! A few more weeks and I'll be back for the summer and ready to tear up the hills with you all!

hahaha damn Jordan. Up at 4am huh? Next time I'm down in LA me and my boys are comin to party with you guys. Dont you have a 9am class today anyway? hahaha ITS FRIDAYYY FRIDAYYYYY gotta get down on FRIDAYYYY
 
yeah buddy well Hope you learned from your first year. Second year is all about MW T TR classes Thursday Friday Saturday nights are the best! haha. Oh wait you're in enginering. hahahaha You guys always show up to the party from study hall at 2am anyway.
 
Where u staying at Jordan? Come trough the City Center and post up at the EVE with the celebs from the MJ invitational this weekend. I'm at the Aria till Sat.
On topic, hope to see u in the hills this summer.

Oh yeah, who is that Ultradood from the Ultrahood? Kinda creepin me out :)
Haha I was up packing for a Vegas trip for the weekend. Screw class ;).
 
Oh yeah, who is that Ultradood from the Ultrahood? Kinda creepin me out :)


please see below for the short answer








Ultraman's statisticsEditHeight: 40 m (130 ft)

Weight: 35,000 tons

Age: 20,000 Earth years old (Considered pretty young (around 20) by Ultra standards)

Flight Speed: Mach 5

Jump Ceiling: 800 m (2,600 ft)

Running Speed: 450 km/h (280 mph)

Swimming Speed: 200 knots (230 mph)


Physical Strength: Ultraman possesses immense strength. He can lift a 100,000-ton tanker but no more than 200,000 tons, the weight of monster Skydon, in his original 1960s incarnation. Whether or not he has grown stronger remains unknown.

Occupations: Teacher at Space University (Uchū Daigaku, Space University?); Chief of Space Garrison Milky Way Office (宇宙警備隊銀河系局, Uchū Keibitai Gingakei Kyoku?)

Family Structure:
Father: Director of Space Security Board (Uchū Hoan Chō, Space Security Board?)
Mother: Teacher at Ultra School (Urutora Gakkō, Ultra School?)
Human Form: Shin Hayata (host)
Transformation Item: Beta Capsule (Bētā Kapuseru, Beta Capsule?)

Ultraman's special powers

Specium Ray - Ultraman crouches slightly forward and crosses his wrists together, with his right forearm vertical and left forearm horizontal in front of it, and the thumb edge of his hands facing his body, to shoot from the outer edge of his right hand a particle/light-ray that kills most opponents. The effect is either an explosion or a fatal burn. The ray can be reflected (see Alien Baltan II) but loses intensity once reflected. The ray can also be negated by similar energy (see Alien Mephilas). Spacium is actually a substance found on Mars that itself is deadly to at least one monster species (the Baltans), as established in Episode 2 ("Shoot the Invader"). The Spacium Ray - indeed all of Ultraman's Spacium-type energy attacks - may be based on that substance, but this is never stated as the case in the series. Regardless, the Spacium Ray is perhaps Ultraman's most powerful single weapon, and very few creatures are immune to it, such as Keronia and Z-Ton. In Ultraman vs. Kamen Rider, Ultraman uses it in conjunction with a giant Kamen Rider 1's Rider Kick to destroy Sasori-Gadoras, who had managed to absorb the ray earlier. (This weapon was used on nearly all opponents.) In mebius,he used this to destroy Mephilas' blasts. In the movie, he used this on Ukillersaurus, and combined it with Ultra Seven's Wide Shot in an attempt to defeat alien Guts.
NOTE: in the Toho film Godzilla vs. Hedorah, Godzilla had done the same Ultraman pose while fighting against Hedorah

Ultra Slash - Ultraman fires a saw-like Specium-energy ring Cutting Halo from his hand. This Halo can slice his opponent in half. The Cutting Halo does have drawbacks however: a Baltan alien was able to deflect a Halo with his barrier, Gubira was lucky enough to catch a second Halo on his nose, rather than be sliced by it, and Keelar was just as lucky to catch a third Halo with his tail. Alien Mephilas destroyed a fourth Halo with his Bare Hand Beam, and a fifth Halo shattered after striking Zetton's barrier. In Ultraman vs. Kamen Rider, Ultraman used this to sever Sasori-Gadoras' tail after Kamen Rider 1 had been struck. (Used against Redking and Alien Baltan II, among other opponents.) In the mebius movie, he used it cut ukillersaurs' tentacles during the final battle. In Episode 47 of Ultraman Mebius, Alien Mephilas was able to evade a pair of the halos Ultraman sent at him for a while, before shattering them with his bare hands.

Electrical Immunity - When attacked by Neronga in Episode 3 of the series, and by Alien Mephilas in Episode 47 of Ultraman Mebius, Ultraman evidences immunity to electrical or lightning attacks. Not all Ultra-beings have this immunity.

Ultra Attack Beam - By focusing energy from his left hand into a spiral energy beam around his right arm, then directing the energy at a target creature, Ultraman can induce a temporal stasis, in effect paralyzing the target. This is a rare power, and was only used once, against Keronia in Episode 31, when the Specium Ray had failed him. Resembles a Karate "Seiken-zuki".

High Spin - Ultraman can counter temporal/spatial attacks or can damage opponents by spinning rapidly in an upright position. The attack is remote, and does not involve beams, but it can rip space on a local level, cause remote explosions, or create immobilizing rings of force. (Used against Bullton successfully; also used against Zetton, who interfered with the attack.)
Ultra Air Catch Version I - Using narrow beams from his index fingers, Ultraman can paralyze objects suspended in mid-air. This is followed by a Cutting Halo that divides in two to cut the suspended object into thirds. (Used against Redking II.) Also called Ultra Anti-Gravity Beam
Ultra Air Catch Version II - With considerable concentration, Ultraman can converge two parallel swirls of energy originating from his palms to lift an opponent off the ground and repel it. This power also may involve a remote attack, as it was followed by explosive destruction of the target. (Used against Keelar.)

Ultra Psychokinesis - Ultraman's telekinetic power. Used before the Ultra Air Catch Version I. Also called Ultra Willpower.

Flight - Ultraman can propel himself in a controlled manner through the air. Apparently it takes little energy to do this, as he almost always is able to take off at the conclusion of a fight and get out of sight to change back into his human host. Book sources indicate this is possibly due to special jet boots, but that effect is never in evidence on the television programs.

Two Wheeled conveyance mind meld- Ultraman while in normal human size, see below, can become one with any two wheeled motorized machine. Thought to have some sort of gyroscopic presience he can out ride any being in the multiverse while on two wheels. In a short experiment many years ago Ultraman imbued a small fraction of his talent which was thought to reside in his pinkie finger into a human baby. This happened only once in 1979 in Urbino Italy. The result Ultraman thought was a little underwhelming but the little italian has had a slightly successful career so far.

Teleportation - In dire emergencies when flying to a location would be too slow, Ultraman can teleport to it instead. Ultraman used this power to return to Earth from Planet X, in order to combat an invading Baltan force in Episode 16. However, this power has a high energy demand and his warning light will usually turn red and/or begin to blink as soon as he arrives at his destination. In the English-language dubbed version only, a peculiar symptom of Ultraman's preparation to teleport is manic laughter. When Ultraman teleports, he leaves behind Hayata's body in its comatose state, and the two cannot re-merge until they are in sufficient proximity. Note: despite the statement in the show that teleportation is a major drain of his energy, when Ultraman teleported from Planet X to Earth his warning light was still blue, and this was also after having destroyed Baltans on Planet X.
Ultra Current - Ultraman can direct a high-pressure stream of water from his fingertips by touching his hands together. This may not actually be water from Ultraman's body, but rather a forced condensation of water in the atmosphere channeled into a stream. (Used to kill Jamila, whose body was water-soluble, and to extinguish the fires caused by Pestar.)

Tsunami Surfer Extroirdinaire- Ultraman can ride any wave for any distance even the indominable Maverick's waves during hurricane season. He normally strips down to a red and silver thong for the largest waves for better range of motion.

Dynamic Size Change - Ultraman can control his molecular structure, phasing from human-size to giant-size. He places his hands in front of his chest at 45 degree angles, thumb edge facing inward, and then sharply gestures outward. This is not the same as his transformation from human form as Hayata. (Used to counteract Dada's micronizer ray.)

Clairvoyance Beam - Ultraman's vision extends into a wider range of the electromagnetic spectrum than that of humans, at least into infra-red and ultraviolet, and probably further to include gamma rays and X-rays. One manifestation of this power is a beam of energy, resembling a spotlight, that is emitted from Ultraman's eyes and which renders electromagnetic cloaks used by shielded objects and beings inoperative. (Used to spot the Baltan spaceship in Earth's atmosphere at night, and the Dada when it attempted to remain invisible.)

Model Propagation- Ultraman has the natural talent to propagate with any supermodel in any country. With his uncanny flying speed and the limitation of only being able to spend 3 minutes on the planet at a time Ultraman makes the perfect paramour for vacuous supermodels. It is assumed that fully two thirds of all supermodels actually have ultraman offspring unbeknownst to their current mates.

Ultra Chop - A standard karate chop, though a more powerful version is accompanied by a flash of energy on impact. Ultraman used an example of the latter to defeat the monster Jirass. Also called Ultra Mist Cut.

Ultra Punch - It has the power of 50 Indian elephants.

Ultra Kick - Ultraman has a shoe size of 320 mon and Three-Fold Joints.

Ultra Swing - Ultraman swings an opponent around several times before letting go. Used against Keronia and Bemular, and defeated Redking and Terresdon.

Ultra Eye Spot - When Alien Baltan II's barrier deflected Ultraman's Cutting Halo, Ultraman used this eye beam to neutralize the barrier. Also called Ultra Discernment

Slash Beam - In his battle against Alien Mephilas, Ultraman used this line of chevron-like bolts fire from his fingertips while the two where in flight, and Mephilas countered with his Bare Hand Beam, which resulted in Ultraman being temporarily blinded.

Catch Rings - Ultraman, spinning at high speeds, can produce three yellow energy rings to bind an opponent. Used on Z-Ton, who managed to break free. Also called Paralysis Beams.
Ultra Planet Strategy - In Return of Ultraman Episode 38, Ultraman and Ultra Seven used this tactic to free Ultraman Jack.
Ultra Separation - In the 1996 movie Revive! Ultraman, Ultraman created four duplicates of himself to fight various monsters simultaneously.
Marine Spacium Beam - A rainbow-colored Specium Ray used to defeat Z-Ton in Revive! Ultraman.
Energy Transfer Beam - In Ultraman Tiga Episode 49, Ultraman used this to replenish Ultraman Tiga's stamina.
Final Cross Shield - In the prologue of Ultraman Mebius & Ultraman Brothers, Ultraman, Ultra Seven, Ultraman Jack, and Ultraman Ace used this to imprison U-Killersaurs and Yapool in the sea at the cost of their ability to transform.
Energy Exposure - In Ultraman Mebius and Ultraman Brothers, Ultraman, Ultra Seven, Ultraman Jack, and Ultraman Ace gave energy from four directions to Ultraman Mebius, who had been imprisoned by Alien Guts.
Giga Specium Beam - In the PlayStation 2 video game Ultraman: Fighting Evolution Rebirth (released in 2005), Ultraman, who had been pummeled by the Chaos Spacium Beam of Chaosroid U (but survived) and empowered by the light of the Plasma Spark, used this extremely powerful version of the Specium Ray to destroy Chaosroid U and save the Land of Ultra from Alien Mephilas' invasion.
Beta Capsule Transformation - Ultraman's cohabitation within Hayata's body is not entirely unlike the religious or spiritual concept of possession. However, Ultraman does not attempt to control Hayata's decision-making. Hayata's mind and spirit control his body under ordinary circumstances. Yet it is possible, as evidenced by the many close calls to Hayata's life, that Ultraman can intercede in some way to protect Hayata's body. Only the Beta Capsule can trigger the physical transformation from Hayata to Ultraman. Where the Beta Capsule goes when Ultraman is active is not known, but during his first battle with Gomora (Gahora in US version) the Beta Capsule was somehow separated from him by a strong attack from the monster. This also revealed that the Beta Capsule only works for Hayata, as the child that retrieved the capsule hit the switch on it and nothing happened to either the child or Hayata. When Hayata activates the capsule, Ultraman does not have to appear precisely where Hayata was standing, but usually does appear very close to that location, and often, but not always, in a similar pose. Should Hayata use the Beta Capsule in a building, Ultraman can choose to appear from within it or outside of it, even projecting himself during transformation through the specially-reinforced walls of Science Patrol Headquarters. One occasion demonstrates the variability: Hayata was atop a building during a mission where Alien Baltan was attacking, and the Beta Capsule fell out of his reach and landed on a ledge below. With Hayata needing to transform immediately and having no way to reach the device safely, he took an extraordinary gamble and threw himself head first off the building and managed to grab the capsule and activate it as he fell. Ultraman then appeared on the ground, safely standing on his feet. Ultraman changes back to human form by beaming a spiral of energy from his hands to a point on the ground. Hayata's body materializes within this spiral, and Ultraman's body vanishes. The only episode that showed Hayata split from Ultraman and laying in a coma was when Ultraman teleported from a planet he had destroyed some Baltans on back to Earth so that he could finish off the rest off them. For unknown reasons, Hayata's body was left behind in a deep coma state, possibly in stasis, until Ultraman returned. Either the teleportation power somehow split them apart or else Ultraman left Hayata's body behind to maintain the secret identity.
Despite all these amazing powers, Ultraman has one main weakness: Since Earth's atmosphere filters out his solar energy, Ultraman can only be on Earth for 3 minutes. To signal this, a warning light in Ultraman's chest (called the ColorTimer in the Japanese-language version) starts out at blue. At the 1 minute mark it starts to blink, and then turns red and blinks faster at the 2 minute mark. Some sources have given 2:10 as the mark where the timer begins to blink. If the ColorTimer/warning light stops, Ultraman will "never rise again". Obviously, at whatever point the blinking begins, Ultraman typically has only a short amount of time left to defeat his foe and return to his human host. However, Ultraman has occasionally been able to extend his operating time by flying towards the Sun and 'recharging'. However it should be noted that in the Episode where he fought the monster Dada, Ultraman was clearly well beyond the 3 minute time limit in that issue and his warning light was not blinking very rapidly, so while Dada was back in the building chasing the humans Ultraman could have flown to the sun to recharge off camera or else the warning light is not an automatic timer but more along the line of a fuel gauge and that as he was standing around scanning for Dada he was burning minimal energy.

Ultraman rarely engages in conversation, and when he does it seems to be in a telepathic manner. In Episode 1, as he reveals who he is and what he must do to keep Hayata alive, his discussion with the clearly unconscious Hayata in the damaged Travelsphere can only be explained via telepathy. However, his conversation with the monster Mephilas does not follow this pattern. Zoffy also speaks to Ultraman in the final episode while the two are in the Travelsphere, though it is not clear if this is via telepathy as was the case earlier with the unconscious Hayata. Otherwise, Ultraman does engage in vocalizations, specifically the shouts and barks he makes in reverberating human-like cries ("kiais") while fighting a monster. Although these sounds and other grunts of exertion are most common, Ultraman also has one oft-repeated, and now extremely iconic phrase that he clearly utters: "Shuwatch", which he shouts when jumping into the air to fly. In Japanese pop-culture, "Shuwatch" or 'Shoowatch' has been the phrase most associated with Ultraman.

HistoryEditThe storyline begins in the near future, as referenced from the mid-1960s. In episode 22, "My Home Is Earth", it is definitively established that the series takes place in the early 1990s, as a plaque shown at the end of the episode displays the current year as being 1993. Sinister aliens and giant monsters constantly threaten civilization during this period. The only Earth organization equipped to handle these disasters is the Science Patrol, a special police force with branches all over the world, and equipped with high-tech weapons and vehicles, as well as extensive scientific and engineering facilities. The branch of the Science Patrol that is focused on in the series is located in Tokyo, Japan. Led by Captain "Cap" Muramatsu (shortened to "Captain Mura" in the dubbed English-language version), the Science Patrol is always ready to protect the Earth from rampaging monsters, but sometimes finds itself overmatched. When the situation becomes desperate, Hayata, the Patrol's most capable member, holds the key to salvation in the form of a power-object called a "Beta Capsule," which, when ignited, allows him to transform secretly into the amazing, super-humanoid-powered giant from space - Ultraman.

While active as Ultraman, Hayata's human body goes into a type of deep coma, reviving only after the threat has been neutralized and Ultraman willingly departs. Victory is never assured, however, as Ultraman's powers - his very life force - comes from rapidly depleted, stored solar energy. At the beginning of each transformation from Hayata-to-Ultraman, the warning light on the giant's chest begins as a steady blue colour. Yet as Ultraman exerts himself, the Colour Timer changes to red, then blinks - slowly at first, then with increasing rapidity - as his energy reserves get closer to exhaustion. As the voice-over narration reminds the viewer - beginning with episode 2 and for each episode thereafter - if Ultraman ever reaches the point of total energy depletion, he "will never rise again."

(In Episode 39, Farewell Ultraman), Per the DVD set from BCI Eclipse, in the original subtitled version, Ultraman fights an enemy called Zetton, who employs a weapon Ultraman had not expected--one which damages his Colour Timer and disables his ability to measure his power supply. As a result, Ultraman stays in his form too long and collapses into a dormant state. Fortunately despite this loss, the Science Patrol's members were able to defeat Zetton on their own. When Zoffy, Ultraman's superior, came to retrieve the fallen hero, Ultraman pleads for Hayata's life and offers his life completely, so that Hayata may live as a normal man. Zoffy then says he brought two lives and that he will give one to Hayata. He then separates them, giving Hayata new life, but Hayata seemed to have no memory between the time he first hit Ultraman's ship and his standing outside Patrol HQ as he watched Zoffy take Ultraman home. This is a rather different finish to the series than the English dub which stated Ultraman would return and that Hayata retained his Beta Capsule as he awaited Ultraman's return.

Ultraman has since then returned to earth several times to help assist other Ultras in fighting stronger aliens or monsters.
 
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^^^OMG^^^ someone has way to much time on their hands:laughing
 
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