Streetfighter II for me on the Super NES.
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I remember having a cheater controller where I'd just have to hold down a button to do repeated punches or kicks![]()
When I got to college I told my room mate there was no way he could beat me at Doom 2 DM and he challenged me. Somewhere around 32-0 after I had just grabbed the supersphere and invulnerability for the tenth time in a row and double barreled him at point blank range from behind while he waited for the BFG to spawn, he broke his keyboard with his elbow. I considered this a forfeit.



goldeneye was one of those groundbreaking, game changing events. it was a masterpiece at the time. my friend lindsey lived right behind our high school, every single day like 20 of us went to his house for lunch to play. we all chipped in to buy a second system and game so we could pay 8 at a time

goldeneye was one of those groundbreaking, game changing events. it was a masterpiece at the time. my friend lindsey lived right behind our high school, every single day like 20 of us went to his house for lunch to play. we all chipped in to buy a second system and game so we could pay 8 at a time
goldeneye was outdated the day it came out. sure, for you console geeks it was a big deal - but PC computer guys had been playing Quake for a good year or so BEFORE goldeneye came out. while quake didnt quite have the gizmos and gagets that GoldenEye had (proximity mines for example), it still was a 1st person, 3D shooter, multiplayer.
goldeneye was outdated the day it came out. sure, for you console geeks it was a big deal - but PC computer guys had been playing Quake for a good year or so BEFORE goldeneye came out. while quake didnt quite have the gizmos and gagets that GoldenEye had (proximity mines for example), it still was a 1st person, 3D shooter, multiplayer.
goldeneye was outdated the day it came out. sure, for you console geeks it was a big deal - but PC computer guys had been playing Quake for a good year or so BEFORE goldeneye came out. while quake didnt quite have the gizmos and gagets that GoldenEye had (proximity mines for example), it still was a 1st person, 3D shooter, multiplayer.

goldeneye was outdated the day it came out. sure, for you console geeks it was a big deal - but PC computer guys had been playing Quake for a good year or so BEFORE goldeneye came out. while quake didnt quite have the gizmos and gagets that GoldenEye had (proximity mines for example), it still was a 1st person, 3D shooter, multiplayer.
GLQuakeworld changed my life. Actually it helped shape my career.
My favorite arcade game would have to be 720. Too bad you can't really port this to any home console correctly as you don't have that funky spinning joystick.

