NorCalAthlete
O_o
Why work harder when your cash cow product is already bringing home bank? What I want know is what will it take for companies to start developing original content and ideas? Call of Duty was fun the first few times, but by the time you reach the 4th 5th 6th 100th iteration of the same game, it starts to get old and tiresome.
Oh I understand WHY they're doing it. I'm just wondering what it'll take to get them to STOP doing it. Fuck, go hire some of those struggling hollywood "writers" working at restaurants as waiters to pay the bills till their script gets picked up. Video games are an equally blockbuster-ish creative outlet for writers where you have the audience far more engaged for far longer than a typical movie. One thing I love about the Metal Gear Solid series is what many hate - long cutscreens and intricate storylines. Pretty much the only reason I don't play a lot of single player games anymore is because single player storylines have gone to the wayside. Storytelling is mediocre at best. But that's only one side of original content and ideas. I think COD and FPS games in general could greatly benefit from a mod community on the PS4. Release dev kits say, 6 months-1 year after release and let the community download map editors and such and create their own. User created content is largely why games like Counterstrike, TFC, etc are still played today - classic maps are there but there's a shitload of user-created ones that catch on in popularity. I largely credit the Desert Combat mod for Battlefield 1942 for bringing FPS gaming out of the past and into the present/future. Prior to that mod, futuristic or even modern era FPS games weren't exactly the greatest imo.

