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Why work harder when your cash cow product is already bringing home bank? What I want know is what will it take for companies to start developing original content and ideas? Call of Duty was fun the first few times, but by the time you reach the 4th 5th 6th 100th iteration of the same game, it starts to get old and tiresome.

Oh I understand WHY they're doing it. I'm just wondering what it'll take to get them to STOP doing it. Fuck, go hire some of those struggling hollywood "writers" working at restaurants as waiters to pay the bills till their script gets picked up. Video games are an equally blockbuster-ish creative outlet for writers where you have the audience far more engaged for far longer than a typical movie. One thing I love about the Metal Gear Solid series is what many hate - long cutscreens and intricate storylines. Pretty much the only reason I don't play a lot of single player games anymore is because single player storylines have gone to the wayside. Storytelling is mediocre at best. But that's only one side of original content and ideas. I think COD and FPS games in general could greatly benefit from a mod community on the PS4. Release dev kits say, 6 months-1 year after release and let the community download map editors and such and create their own. User created content is largely why games like Counterstrike, TFC, etc are still played today - classic maps are there but there's a shitload of user-created ones that catch on in popularity. I largely credit the Desert Combat mod for Battlefield 1942 for bringing FPS gaming out of the past and into the present/future. Prior to that mod, futuristic or even modern era FPS games weren't exactly the greatest imo.
 
I largely concur with you, but I think games like Unreal Tournament, Quake III Arena, and Counter-Strike really brought us forward from the era of Golden Eye and Doom.

I vaguely remember someone mentioning PlanetSide 2 here. Is it worth checking out?
 
Everyone that's a fan of the Gun Game mode in COD can thank Counterstrike. I swear I was seeing Gun Game servers almost ten years ago. I honestly think that Counterstrike is truly the grandfather to all online shooters. Once someone "modded" the original Half Life engine, and put that game out there, online gaming really just blew the fuck up.

And while I never played much of Unreal, their game engine has been one of the most widely used to underpin damn near every shooter you can imagine in recent years. Other than COD of course which uses Infinity Ward's bastardized version of the Quake engine.

So yeah, you're dead on. Those three have really brought a whole new meaning to multiplayer past just having four little screens on a TV with four dudes huddled around the same console. And the only "hack" was picking Oddjob since he was harder to hit.
 
GunGame was pretty much my favorite Counterstrike game, and the only thing I used to play for years. I largely agree also that Unreal and Quake were largely responsible (along with Tribes) with bringing us into a 3-axis FPS vs largely 2-axis. While COD is more vertically oriented than say, Goldeneye or Perfect Dark, it's still very much flat compared to Tribes or Unreal.
 
Dammit. Now I wanna blow the virtual dust of Counterstrike and a bit.

Gungame breathed new life into CS:Source because playing the normal game had evolved into a giant battle of quickswitching awp users. About as annoying as getting in a COD lobby full of quickscopers.
 
Anyone play(ed) PlanetSide2? It's not as refined as Battlefield or COD, but given that it's F2P, it's pretty hard to complain. It's a good mix between Halo and Battlefield. I still don't quite get how to play, but I'm pretty good at shooting people.
 
Just because you know you all did it:

3569.jpg
 
Iiiiiiiiiiiinteresting. Speaking of Planetside 2, look what's on the launch title list for the PS4.

http://www.ign.com/wikis/playstation-4/PlayStation_4_Launch_Titles

This is the list of games planned to launch for the PlayStation 4 between Day 1 and the end of March 2014 – the "launch window."

Sony and the publishers below have yet to commit to specific dates for all of these titles. Check the appropriate wiki for updates as new information arises.



Doki-Doki Universe
inFamous Second Son
Mercenary Kings
Octodad: Dadliest Catch
Oddworld: New 'n' Tasty
PlanetSide 2
Pool Nation FX
Primal Carnage: Genesis
Ray's the Dead
Super Motherload
The Crew
The Order: 1886
The Pinball Arcade
The Witness
Transistor
Wolfenstein: The New Order
 
So...if PlanetSide 2 is F2P on PC, will it be free on PS4? somehow I doubt it haha

I don't really recognize any games on that list, so in that sense, it's kind of disappointing.
 
So...if PlanetSide 2 is F2P on PC, will it be free on PS4? somehow I doubt it haha

I don't really recognize any games on that list, so in that sense, it's kind of disappointing.

Pinball? Yeah I'm gonna drop hundreds of dollars on a new console because I have to have a pinball game.

Where the hell are the AAA titles like BF4, COD:Ghosts, GTA5, Gran Turismo, and so on?
 
Pinball? Yeah I'm gonna drop hundreds of dollars on a new console because I have to have a pinball game.

Where the hell are the AAA titles like BF4, COD:Ghosts, GTA5, Gran Turismo, and so on?

BF4 and new COD still coming out on ps3/xbox360 i think, its same ol engine as the last games so why wouldnt they
 
The big games like Battlefield are all launch titles. These are the "launch window" titles from launch date - 3 months after. So, you'll get a bunch of blockbuster titles right off the bat, followed by mostly crap for a few months.
 
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